Tuesday, March 31, 2015

Changes and Tweeking

This week my main goal has been to keep putting all the pieces of the magazine together. Now that we have the draft of each section complete, and the content of course, we must start the final assembling. For every project there are always finishing touches and changes. Some of the designs that we have created do need to get polished. 


Designing a print directed to a video-game/cyber fanatics requires a balance of cartoon and realism. Above, is the design of our table of contents without anything on it. The design exemplifies a simplistic essence of retro video gaming  with contrasting neutral and bright colors (in this case purple and grey), and geometric "boxy"-type backgrounds. I was inspired by the design and manufacturing of the gaming console the Game Cube. 
 The important thing now is to make sure that it gets that realistic aspect to it. Our audiences are obviously in the present. Now video games have better graphics and more complex eye catching designs. Thankfully, Adobe will help us get there and find that balance in color schemes and designs. 


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